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illustrataion

Blender / 3D UI

Personal Work

Overview

I created these 3D illustrations for my portfolio using Blender. First, I started by building the basic layout using simple shapes. Then, I added more details to the design by reusing the existing geometry. To improve the overall appearance, I used smooth shading and set the auto-smooth angle to 180 degrees. Finally, I applied materials to the shapes. The color palette I chose was quite straightforward. Before finalizing the design, I did a quick iteration to select the best colors that would work well together.

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